25-04-2005, 07:12 PM
I just made the function that will compute the oil price change during time,
as you see below it's fractal.
The graph show the JetA1 price change during 500 flights each graph is one company
notice how the yellow company had a lot of luck with rate usually well under common price (red line)
while the blue one sustained high price and had also a "crack" (I plan to send a litle splash screen
stating that there was a crack if this happen)
Notice you can start 500 company you'll have 500 time differents graph.
Comment ? I wonder if one want such a "random" element that would disturbe your game ?
(if you play the blue company for example it would be a bit harder)
(the graph show FsP data exported to Excell, I didn't made the FsP graph yet)
Dan
Post Edited ( 04-25-05 20:14 )
as you see below it's fractal.
The graph show the JetA1 price change during 500 flights each graph is one company
notice how the yellow company had a lot of luck with rate usually well under common price (red line)
while the blue one sustained high price and had also a "crack" (I plan to send a litle splash screen
stating that there was a crack if this happen)
Notice you can start 500 company you'll have 500 time differents graph.
Comment ? I wonder if one want such a "random" element that would disturbe your game ?
(if you play the blue company for example it would be a bit harder)
(the graph show FsP data exported to Excell, I didn't made the FsP graph yet)
Dan
Post Edited ( 04-25-05 20:14 )