09-06-2007, 05:11 PM
Quote:MonsterCheese wrote:
Quote:michael wrote:Lol. Yeah, i watch them programs alot. But i do think it would be good.
Quote:MonsterCheese wrote:
Hey, i'm new here and this is my first post.
I havn't tried FsP yet but it looks awesome, infact FsP is the main reason i'm buying FS04.
I reckon it would be good (but alot of work) to put in some really difficult (but survivable) situations.
For example:
Engines ripping off parts of the wing as they fall away, thus increasing drag on said wing.
Loss of hydraulics, thus having to attempt a landing purely on engine power.
Rudder hardover/failure/reversal.
Sabotage (bombs on plane, cockpit takeovers etc.)
And more.
Also i like the idea of failed toilets on the plane lol.
Perhaps you could include structuaral (sp?) failures on the planes, like metal fatigue and missing/wrong size bolts etc. and make
investigations on crashes last longer, so that pilots and airlines don't know what happened until a few days after or something. And
make
crashes visible, like, if you were flying over paris, and you crashed into the eiffel tower, when you flew with a different pilot and you flew
over paris, you could see the damage to the eiffel tower, and bits of airplane scattered around. Also, if you were flying quite low (short hop
between citys perhaps?) and you saw a part of an airplane and you knew there was an aircrash earlier, you could report it to ATC, which
would then relay the information to aircrash investigators.
Youv'e been watching Seconds from Disaster or Air Crash investigation for these ideas like the "wrong size bolt on the 111
and the
2
engines ripping off in the Cargo 747 flight from Schipol in Amsterdam and the DHL and JAL 747 lost hyds! and i bet the rudder idea is
from Hidden danger right? i dont think it would just be a cowinky-dink! (Good source of ideas) lol
I watch it too! Good isn't it?