14-02-2008, 03:25 PM
I like this idea, Dan. The Idea with the "audio" checklist could be included within a patch or something.
[closed] FsPassengers for FSX official note and please !
|
14-02-2008, 03:25 PM
I like this idea, Dan. The Idea with the "audio" checklist could be included within a patch or something.
14-02-2008, 03:48 PM
yeah as reaper said - perhaps work on checklists later on after FSP2004v2/FSPX are out, you could include last-minute suggestions in an
update ![]() Out of interest, would it be possible to do humanitarian flights, get reputation up, then do illegal ones, knock the rep down, then do more humanitarian ones? and instead of morale you could use 'karma' or something else lol? I can't think of any other words really.. morale doesn't sound right in my head ![]()
14-02-2008, 04:03 PM
"Morality" ? neutral, good , Angel ,bad , evil etc etc ? might have some text "Bad: Authority suspect something but don't have any proof,
take care" The worse you are the more income you get ![]() Dan
14-02-2008, 04:23 PM
Hi Dan,
I would simply call it "status." And the values could be "normal", "respected", "exemplary", but they could be as well "suspicious", "disliked", "under observation" etc. _______________________________ But since you still seem to look for ideas for the new FsP version I might mention 2 features I'm missing by now. Unfortunatley only one could make it into the FsX version. But since I remember having read that there will be an update for the FS2004 version (at least I think I read it somewhere) I want to mention the other idea as well. The first is the option to do a kind of a "flight tour" with an airliner. Now, I'm not talking about the option discussed earlier where you start and land at the same airport. It's more about the way I'm flying... I usually start at a certain airport e.g. EDDM. Then I've already made up an "Airliner Tour" like EDDM -> EDDC -> EDDH and maybe 1-2 more, dependig on how much time I've got in the evening. I then start up FS and fly this route, airport by airport. By now (FS2004 version) I do have to end the old flight and start a new one at each airport. It would be great if there would be an option like "Airliner Chain Flight". Once you arrive at a destination, people will depart the plane and the flight attendance will close the door behind the last passenger. And once you open up the door again, the next flock of passengers will bord the plane ready for the next flight. The only two problems might be: - that you cannot enter a destination (unless you somehow enable to enter a chain of destinations). - how to refuel the airplane (up to the values of the first flight after reopening the doors?). Though I've already made up some possible solutions for the two problems and have thought about some additional features I don't want to go much more into detail. It would be too much at once, and the basic idea was already said. The second feature can be only realised for the 2004 version. I was asking myself if you've ever considered talking to Oliver Papst about his AES tool? I believe both would interoperate perfectly. For example, you select "start boarding" in AES. Then AES will tell FsP boarding has started, and while you see the busses from AES stopping next to your plane you will see the numbers of passengers entering the plane in the FsP info screen. Once FsP has finished boarding, it will tell AES about it and the last bus will leave the plane. The same can be used for deboarding (only starts after the gate fingers are attached to the plane). Or another example: by now, flight time starts as soon as you release the parking brakes. With the help of AES it will only start as soon as you "prepare Plane for departure" (pushback etc). I'm sure there are more areas to interoperate between the two programms. With the ccoperation, FsP would "get" an ingame menu to operate with (AES menu) and some extra animations (moving busses etc). And who knows, Oliver Pabst might love the idea to place fire trucks next to the runway once you have declared an emergency in the air (*drifting away into dreaming*). The good thing about the second idea is that you still have a lot of time left doing it. First you could finish the FsX version everybody is waiting for, and in the meantime start contacting Oliver to take a look if this is somehow possible (without having to programm it yet)... Cheers, Stephan Post Edited ( 02-14-08 16:37 )
14-02-2008, 04:56 PM
Hi Dan,
In order of your "missions" you want to import in FSPX, might it be possible to do 2 careers at the time? For instance, I'm a pilot @ Lufthansa, but when I'm not flying the airline I take my beechcraft and do some illegal stuff. As you are programming now, would it not be a great idea to release the program as you are now? Like that we have some things to look forward to, something like a Service Pack that comes along with even more features. Releasing now would make you very popular with us die-hard fans, I'll even start loving you for it ![]()
14-02-2008, 05:02 PM
@Stephan: I like the AES interoperability idea a lot (was actually thinking about that one this morning under the shower).
@Dan: those different kind of flights would be a definite enhancement! Re: the "immoral" version, if the flight actually gets "intercepted" by the police/army etc.. how about giving the pilot 20-30 minutes to perform a landing in order to "escape". The same could be performed in case of a medical emergency onboard a regular "moral" flight: gain extra points by landing within a random period of time and, thus, saving the patients life.
14-02-2008, 05:10 PM
Quote:DanSteph wrote: Neutrality? Reliability/Trustworthiness (for the criminals to judge you?) Quote:As you are programming now, would it not be a great idea to release the program as you are now? Like that we have some things I have a feeling he won't feel the same way about that as you do.. Besides (as far as I know) he's going to be charging for upgrading to FSPX. And also, what's the point of bigging FSPX/FSP2004v2 up, if he's going to release it as a minor update? He wouldn't do that.. Post Edited ( 02-14-08 17:14 )
14-02-2008, 06:02 PM
I like your new ideas for the new types of flights! Humanitarian sounds perfect for recovering your rep quickly after a crash, the the illegal
smuggling sounds fun and well suited for a beachcraft or DC3 smuggling operation. Perhaps include a variable for the chances of being caught so if you fly low below the radar you reduce your chances of being caught more so that the high risk flights would require more skill to perform without losing everything.
14-02-2008, 06:04 PM
I also agree with the majority here that you are doing a great job and we are all excited with the outcome.
All of these new features are great and will make a GREAT product even GREATER. All of us who have changed to fsx have been disappointed with alot problems with fsx etc. We have really missed your product while flying in FSX, it is so much more boring without it. I also agree that the new ideas should be as a service pack or update. Please just let us get back to enjoy flying again, it has been over 1 year since I last used FSP. since I changed to FSX. Keep up the good work Dan. ![]() Regards Esko
14-02-2008, 07:13 PM
@ Eiafsp: this is so true... I even did not log any flight since I switched to FSX. The real motivation was to fly successfully for may "Air
Heidelberg" Company with FSP. @ Dan: Now you hit the nail. FSP let's you take over a pilot's role, with the thrill of possible failures... And with Tours or Humanitary flights you offer even more choices for everybodys personal imagination. And if the user could accept predefined flights/tours it is even getting a job that send you to locations you would never visit. Let us structure and upload flights/tours, I think the community would create great content. BTW, I think a humanitary flight into a war zone should increase reputation and income, right ![]() Regards, Heiko
14-02-2008, 10:42 PM
Quote:Urthgental wrote: Yes good idea, seem logic that dangerous flight make you gain some buck, still I don't think income should be that great, (you gain already more reputation) the goal is to keep a balanced game and not open door where you can gain a lot of rep and $$$ in no time. (this woul spoil the game) About being stealth during "contreband" flight maybe you should fly low and avoid big airports ? (even flying near big airport?) Avoiding big airport seem logical (control are more strict) but flying low may seem really suspect. Anyway not fixed yet I'm working on another part. Will fix that when working on it. Dan Post Edited ( 02-14-08 22:47 )
14-02-2008, 11:41 PM
I just cannot believe what I read here. Points or monies for humanitarian flights into a war zone? Just what kind of political world is this
guy dreaming of. As a war vet, I will let this mis-informed soul know that there are no such things. There are humanitarian flights into troubled countries for people who need food, clothing and medical supplies. But never in a war zone. I'll tell ya what friend, just try in real life to do some humanitarian things in IRAQ right now or better yet just cross the Imjim River just north of Kimpo International airport in Korea and see what happens to you. You can declare your self God and you won't get sympathy. WAR is WAR. Humanitarian missions are not allowed into war zones. They are allowed into troubled countries on the verge of war or in civil war. Flight Simulator is constantly trying to get it "as real as it can get." The add-ons like FSPassengers greatly enhance the product and help it to be as real as it can be. Don't clutter up the product with political statements, inuendos or slanting toward politics. If for some reason this type of thing was adopted, I would like to see an option to turn it off because that would not be something that would be done in reality. Nice thought tho urthgental. ah! is your forum name "urthgental" suppose to remind us of Earth Gentle? KEEP THE POLITICS OUT OF THIS GREAT PRODUCT ! That would be a way to kill sales.
15-02-2008, 12:08 AM
Nothing there was political at all until you made it what say Badapp1e. Lets keep this topic with what it really is and not fly off making it into
something it isn't.
15-02-2008, 12:55 AM
I like the idea of being able to fly a chain flight, like doing a flight including more than two airports. You would depart from the main airport,
land in another airport to let some pax out and some new pax in, and then fly the last leg to the main destination. In real life I've often flown to an airport first before flying the last leg to my main destination. An example could be: Newcastle [EGNT] -> London [EGLL] -> New York [KJFK] Btw Dan, what do you think about my ideas on the previous pages? Would be nice to get some feedback if it's possible to add any of those features.
15-02-2008, 01:50 AM
Curious, I awaited some negatives reaction about "illegal" flight but *not* about humanitarian flight
![]() Anyway is see asolutely nothing politic in the fact to allow peoples pretend that they will flight to bring medical, food and doctor assistance to peoples that need them. About war zone yes and luckily for peoples involved in war since long time there is humanitarian flight there and I hope there will still be a lot in the future. http://www.google.fr/search?hl=fr&q=%22h...2+war&meta= Such flight saved a lot of live and it's a very good and noble reason to fly and take some risk. (and some peoples gain money for that, pretending the contrary would be a denial of reality) "Illegal" flight is more questionnable and I had a long tought about that today as it cause me some morale problems, I'm a fervent supporter of taxes as it help to redistribute money for the benefit of all. I'm totally against more "serious" contreband as I think that peoples that do that show poor moral and humain value. Still FsP is *a game* and I think that it can add a lot to the fun and diversity to your pilot's career. FsP will never show more serious word than "contreband" , it will not mention "firearm" or any word like that, only "contreband". Cargo item will only be what your imagination put there ![]() Maybe I can protect such feature with a "parental" code (parents that bought the product can block such feature?) even I think it's completely ridiculous like killing a fly with a bazooka), FsX is not a game for kids and even "elite" 20 years ago involved contreband without anyone questionning such things. (appart maybe some extremist?) 70% current games involve killing peoples or ennemy with often mass of blood and details, not to speak about some cartoon and TV shows or news. There is no question of that in FsP, not droping even one bomb or shoot one bullet. What you think ? debate is open ! morale or not, fun or not ? parental code or not ? Vote now (later will be to late ![]() Quote:An example could be: Newcastle [EGNT] -&gt London [EGLL] -&gt New York [KJFK] Sorry no, I dont' see any benefit of that, have three or ten reports merged in one ? how to do that ? leg 1 one page, leg two another page, mixing statistic ? speed, distance ? income ? what about payload, fuel ? impossible to code ! and I don't see any reason to have such confuse and complicated stuff... .Newcastle->London one report, London->New York another report, what's the problem ? Quote:Delare wrote: Yes I'll add stuff... medical ugency and some others... Dan Post Edited ( 02-15-08 02:06 ) |
« Next Oldest | Next Newest »
|