19-06-2006, 05:19 AM
Is it based on:
folder name?
title?
I'm really confused.
I have a Project Opensky 737-700. 1.5GB Custom compilation installed to:
\aircraft\POSKY 737-700\
I have about 4 ini files now.
POSKY 737.ini
Project Opensky - B737.ini
Boeing 737-700 [POSKY].ini
None get loaded. I get the "no payload model defined."
The help is ambiguous and does NOT explicitly define how the module loads the ini file.
Any help would be great.
Here is my entry in aircraft.cfg
folder name?
title?
I'm really confused.
I have a Project Opensky 737-700. 1.5GB Custom compilation installed to:
\aircraft\POSKY 737-700\
I have about 4 ini files now.
POSKY 737.ini
Project Opensky - B737.ini
Boeing 737-700 [POSKY].ini
None get loaded. I get the "no payload model defined."
The help is ambiguous and does NOT explicitly define how the module loads the ini file.
Any help would be great.
Here is my entry in aircraft.cfg
Code:
[fltsim.47]
title=Project Opensky - Tolwyn
sim=OSBoeing737-700w
model=we
panel=
sound=
texture=tolwyn
kb_checklists=Boeing737-800_check
kb_reference=Boeing737-800_ref
atc_id=
atc_airline=
atc_flight_number=6971
atc_heavy=0
atc_parking_types=GATE, RAMP, CARGO
atc_parking_code=
ui_manufacturer=Boeing
ui_type=737-700 [Posky]
ui_variation=Tolwyn Dreamliner
visual_damage=1
description=Project Opensky - Boeing 737-700\nVersion - Version 2004.9.3\n\nModel Designer\n Hiroshi Igami\n\nFlight Dynamics/Scenario/Effects
Designer\n Warren C. Daniel\n\nMaster Texture Designer\n Tom Harlaar\n\nTest Pilots\n Project Opensky Members\n\nMaximun Range: \n 3,383
nautical miles\n Airline Textures\n Corey Ford