14-04-2018, 03:17 PM
Hello
I'm a very dedicated user of FSP for FSX since 2009. I really love to fly with FSP and the added realism is just a great thing.
Recently, I came up with some ideas, which I would like to share, they even add more realism to FSP, from my point of view:
- More food options such as:
- beverages (already implemented)
- sandwiches (already implemented)
- aperitif, desert
- hot small snack (pre arrival on a long haul flight)
- breakfast
- lunch
- dinner
- More movie options (for long haul flights)
- up to 12
- chance to upgrade an aircraft with:
- PTV's (personal IFE)
- lieflat seats in business and first (gives better reputation)
- Economy Premium seating (as a new class for payload model)
- charter aircraft
- Planning a flight:
- instead of choosing a flight time in the boarding screen, implement the scheduled time of departure (STD) and estimated time of arrival (ETA). This way, you can simulate delays or early arrivals much better
These are my ideas.
I hope, some of them will be implemented :-)
Greetings
SpaceCoast
I'm a very dedicated user of FSP for FSX since 2009. I really love to fly with FSP and the added realism is just a great thing.
Recently, I came up with some ideas, which I would like to share, they even add more realism to FSP, from my point of view:
- More food options such as:
- beverages (already implemented)
- sandwiches (already implemented)
- aperitif, desert
- hot small snack (pre arrival on a long haul flight)
- breakfast
- lunch
- dinner
- More movie options (for long haul flights)
- up to 12
- chance to upgrade an aircraft with:
- PTV's (personal IFE)
- lieflat seats in business and first (gives better reputation)
- Economy Premium seating (as a new class for payload model)
- charter aircraft
- Planning a flight:
- instead of choosing a flight time in the boarding screen, implement the scheduled time of departure (STD) and estimated time of arrival (ETA). This way, you can simulate delays or early arrivals much better
These are my ideas.
I hope, some of them will be implemented :-)
Greetings
SpaceCoast