04-02-2009, 06:15 PM
Quote:HB-100 wrote:
Did you try it with night-texture also? You can have FSEarthTiles generating a Night Texture.
I don't seem to have that porblem. But I don't fly so often at dusk or dawn also because I self only let generate day textures and know that
they fade away when it gets dark and thereforemore than often I try to fly at daytime.
The few times I flew at dusk and dawn so far however I couldnt see a problem with the shore line tiles on my system (FSX). All tiles also
with water mask fade equal away. This is for day texture only.
How it is with a day and a night texture I honestly can't say.. somehow by all this programming I never really tried it out and flew at dusk or
dawn with both textures. But I don't see a reason why this should behave different. Day texture should fade out night fade in and for all
tiles equal.
Maybe someone else can help you with expereince of this here?
I didn't use the night textures but i guess it is only my computer who is behaving like this because the tiles equally fade, just the tiles near the
shores who have the watermask enabled don't fade or fade very late, so there is a real difference between that 2 types of tiles in loading. Maybe the
calculations with these tiles take longer and my computer is too slow to draw them on time. Maybe someone else experience this?