24-03-2015, 11:28 AM
YAY!!!!
Looks like we'll have an early Prepar3d Christmas this year!
If I just may ask for a revised feature, I'd like to suggest a revision on the excessive rate of descent penalisation logic.
FsPax has passengers that are way too scared of descents above -4000ft/min. As we all know it isn't the rate of descent that scares the passengers. In
fact you can be descending at -8000ft/min and still fell 1G at the cabin, and everything will fell comfortable, except maybe a little higher "window
angle" when looking outside.
Sometimes (think about a late runway change on the approach) it is necessary to exceed -4000ft/min in a controlled normal descent, and FsPax always
subtracts some points to my logbook because of that.
It would be really nice if the threshold "scary" limit would be raised to perhaps -6000ft/min (I've never saw a non-emergency descent exceed that
value), or even better the limit logic being changed and connected with G's on the descent.
Take this just as an suggestion, either way the program is already great. Looking forward to the Prepar3d beta! Keep up the good work!
Pedro
Post edit:
I just remembered this after posting:
By the way, since we are talking about improvements, I know this has been discussed over the past, but let me just add my voice to those asking for the implementation of a medical emergency feature, requiring the in-flight diversion to the nearest suitable airport. It would be a lot of fun to do. You could even have a random clock countdown to get the plane on ground safely in order to have good chances of survival.
I know this would take a lot more code to be written, but I think it is a pity to miss this opportunity to add this emergency, since it is definitely one (if not the most) frequent in real life, and since you are already re-writing the code... :-)
Regarding the audio files, in my own personal opinion, I could live without them. A simple warning on the mini-report would be just enough to get me going to the nearest airport.
Pedro
Post Edited ( 03-24-15 11:47 )
Looks like we'll have an early Prepar3d Christmas this year!
If I just may ask for a revised feature, I'd like to suggest a revision on the excessive rate of descent penalisation logic.
FsPax has passengers that are way too scared of descents above -4000ft/min. As we all know it isn't the rate of descent that scares the passengers. In
fact you can be descending at -8000ft/min and still fell 1G at the cabin, and everything will fell comfortable, except maybe a little higher "window
angle" when looking outside.
Sometimes (think about a late runway change on the approach) it is necessary to exceed -4000ft/min in a controlled normal descent, and FsPax always
subtracts some points to my logbook because of that.
It would be really nice if the threshold "scary" limit would be raised to perhaps -6000ft/min (I've never saw a non-emergency descent exceed that
value), or even better the limit logic being changed and connected with G's on the descent.
Take this just as an suggestion, either way the program is already great. Looking forward to the Prepar3d beta! Keep up the good work!
Pedro
Post edit:
I just remembered this after posting:
By the way, since we are talking about improvements, I know this has been discussed over the past, but let me just add my voice to those asking for the implementation of a medical emergency feature, requiring the in-flight diversion to the nearest suitable airport. It would be a lot of fun to do. You could even have a random clock countdown to get the plane on ground safely in order to have good chances of survival.
I know this would take a lot more code to be written, but I think it is a pity to miss this opportunity to add this emergency, since it is definitely one (if not the most) frequent in real life, and since you are already re-writing the code... :-)
Regarding the audio files, in my own personal opinion, I could live without them. A simple warning on the mini-report would be just enough to get me going to the nearest airport.
Pedro
Post Edited ( 03-24-15 11:47 )