16-07-2005, 08:29 AM
I think, the demo-modalities are just fine and ultra-fair. Everyone who gets hooked on the idea will not accept being limited to one departure airport and eventually buy it.
It took me two days before I decided to buy.
The full scope of sales will develop in the next months and there is no doubt for me, that it will really pay off. I would buy shares, if I could
Every review will bring a bunch of sales, and there will be a boost of sales after the summer holidays, as word will have gone round at that time. And then there come the winter months: long
evenings and nights waiting for the airline career...
One more effect that delays sales: if you go for FsPassenger, you go for it. Then you want it right and real. Testing FsPassenger triggered an Avalanche for me. I want my own company. I want to be
pilot. If I make a company, I want a nice name and logo, a realisitc story background. I want my own aircraft. I have to find it, buy it, transfer it to my home-airport. Renovate it, paint it. I have to find out
how to paint it first. I have to create a payload-model. I have to make research to find the data for the payload-model. All that takes time. A lot of time. It took me three days to find a companies name. It
will take me weeks to paint my craft to perfection. It will take two weeks to fly t from Canada (where I bought it) to Munich (where it is to find its new homeport). My planning is, that I will seriously start
my airliner business by the end of September. Many potential FsPassengers customers will go through this process (and the forum resembles that process) and purchase when they are ready to go.
The secret formular for the success of FsPassenger is its ease of use and integration into FS. I purchased some nice addons, but some I never use, because they are a pain to handle. Flight Deck
Companian is an example. Much to complicated to configure and I hate to leave FS, to fiddle with some 3rd-party product and then switch back into a paused flight. FsPassenger does it just right.
FsPassenger is the iPod of flight simulation.
It is ok, if things go a bit slow. Otherwise Dan would be overwhelmed by the support-efforts.
Heads up, FsPassenger is a classical Killer-App!
It took me two days before I decided to buy.
The full scope of sales will develop in the next months and there is no doubt for me, that it will really pay off. I would buy shares, if I could

Every review will bring a bunch of sales, and there will be a boost of sales after the summer holidays, as word will have gone round at that time. And then there come the winter months: long
evenings and nights waiting for the airline career...
One more effect that delays sales: if you go for FsPassenger, you go for it. Then you want it right and real. Testing FsPassenger triggered an Avalanche for me. I want my own company. I want to be
pilot. If I make a company, I want a nice name and logo, a realisitc story background. I want my own aircraft. I have to find it, buy it, transfer it to my home-airport. Renovate it, paint it. I have to find out
how to paint it first. I have to create a payload-model. I have to make research to find the data for the payload-model. All that takes time. A lot of time. It took me three days to find a companies name. It
will take me weeks to paint my craft to perfection. It will take two weeks to fly t from Canada (where I bought it) to Munich (where it is to find its new homeport). My planning is, that I will seriously start
my airliner business by the end of September. Many potential FsPassengers customers will go through this process (and the forum resembles that process) and purchase when they are ready to go.
The secret formular for the success of FsPassenger is its ease of use and integration into FS. I purchased some nice addons, but some I never use, because they are a pain to handle. Flight Deck
Companian is an example. Much to complicated to configure and I hate to leave FS, to fiddle with some 3rd-party product and then switch back into a paused flight. FsPassenger does it just right.
FsPassenger is the iPod of flight simulation.
It is ok, if things go a bit slow. Otherwise Dan would be overwhelmed by the support-efforts.
Heads up, FsPassenger is a classical Killer-App!