07-05-2006, 08:22 PM
Well, I have to put my "two cents worth" in. As one of the early beta-testers for FsP, Dan put in a lot of long & late night hours into his
creation. He opened the door not only for testing, but for creative input. That impressed me as well as others. And he did listen and
serioiusly considered all suggestions and ideas. Several were incorporated into FsP. All of which made a fantastic program. I also
commend his family for letting him take on such a project.
FsP is a well rounded add-on that is complex enough to keep our interests from now on, but also has a beauty of simplicity to
understand and use as well. I can say that it does not slow down Flight Sim at all that I can tell. None of it's elements get in the way, etc.
FsP really completes FS9 by giving it a real world purpose. It can be used with any plane, scenery, etc. In fact it practically works
independently and it has options for expansion by the user as well as personal such as Company banner, pilot and such.
Dan polished this program for weeks, tweaking code here and there. All the beta testers know how much effort he did to make FsP as
best as it could be. I believe he reached his goal. Most times adding a little change in the code of a program can create a wide gash of
riddled bugs that weren't there before.
If enough suggestions/requests given that were practical enough and really be useful in FsP, I could see where Dan might take on a
major upgrade. (of course that would be Dan's decision) But with FSX just over the horizon, I don't see that upgrade being practical in
efforts without having the data needed to be sure that it would be compatable with FSX also. When the needed information/code is
available to make such an upgrade or new version possible, that's when it should be even possible to do.
Stuart G.
Owner of Templar Air [img]8)[/img]
creation. He opened the door not only for testing, but for creative input. That impressed me as well as others. And he did listen and
serioiusly considered all suggestions and ideas. Several were incorporated into FsP. All of which made a fantastic program. I also
commend his family for letting him take on such a project.
FsP is a well rounded add-on that is complex enough to keep our interests from now on, but also has a beauty of simplicity to
understand and use as well. I can say that it does not slow down Flight Sim at all that I can tell. None of it's elements get in the way, etc.
FsP really completes FS9 by giving it a real world purpose. It can be used with any plane, scenery, etc. In fact it practically works
independently and it has options for expansion by the user as well as personal such as Company banner, pilot and such.
Dan polished this program for weeks, tweaking code here and there. All the beta testers know how much effort he did to make FsP as
best as it could be. I believe he reached his goal. Most times adding a little change in the code of a program can create a wide gash of
riddled bugs that weren't there before.
If enough suggestions/requests given that were practical enough and really be useful in FsP, I could see where Dan might take on a
major upgrade. (of course that would be Dan's decision) But with FSX just over the horizon, I don't see that upgrade being practical in
efforts without having the data needed to be sure that it would be compatable with FSX also. When the needed information/code is
available to make such an upgrade or new version possible, that's when it should be even possible to do.
Stuart G.
Owner of Templar Air [img]8)[/img]
![[Image: stuart.jpg]](http://www.fspassengers.com/images/sigi/stuart.jpg)