Thanks Dan.
It is not always related to AI by the way. That was the only time i had an event log (ai_player.dll).
Most of times it simply closes to desktop.
As told on OP, virtual address space and memory usage is rock solid and running fine.
"P3D seem to crash for some peoples with long flight even without FsP"
Ehrm... Ok, but for me IT IS FsP making the long hauls crash
Without FsP the bird flies for at least 48 hours, and maybe it could go longer but i had to turn off the pc (most long test i ever did some days ago. It did the world turn around something like two times, unlimited fuel ofcourse).
I tried to do the same test flight for the 12th time right now.
No need to say always same configuration, hardware, software setups.
6 flights without FsP, no problem, tookoof at SAEZ, landed at EGLL. about 14.30 hours flight.
6 flights with FsP, tookoof at SAEZ, crash always after 7-8 hours, near the African coast.
Don't you think that i can easly say and confirm it is FsP?
I could go further... But believe me, i am exhausted and frustated.
It is not always related to AI by the way. That was the only time i had an event log (ai_player.dll).
Most of times it simply closes to desktop.
As told on OP, virtual address space and memory usage is rock solid and running fine.
"P3D seem to crash for some peoples with long flight even without FsP"
Ehrm... Ok, but for me IT IS FsP making the long hauls crash

I tried to do the same test flight for the 12th time right now.
No need to say always same configuration, hardware, software setups.
6 flights without FsP, no problem, tookoof at SAEZ, landed at EGLL. about 14.30 hours flight.
6 flights with FsP, tookoof at SAEZ, crash always after 7-8 hours, near the African coast.
Don't you think that i can easly say and confirm it is FsP?
I could go further... But believe me, i am exhausted and frustated.