19-08-2005, 11:30 PM
1) Better ATC is the most important to me...
I still haven't figured out how the AI planes get put on 7 mile approaches while I have to go out 20 miles in my Cessna... Grrrrr... I almost
got sideswiped by a 747 at just over 6 miles out landing on the parallel runway... Too many jets running over me on approach... Landing
clearance to planes behind me on the approach... Holding patterns are a big must!
7 handoffs in 5 minutes?!?! Come on.... I've had way too many handoffs in the middle of a handoff. Tune to 128.9... Then the option to
contact center that just handed me off comes up??? Just weird. And annoying...
Approach procedures? I thought all approaches were always straight in... haha Never had it any other way in FS. It's ok with me though
since I don't know how to execute anything else anyway... But I probably should be forced to learn...
In conjunction with actual random failures, communication with ATC regarding failures (including squawk codes) would help a lot!
Priority landing clearance... Clear that runway and approach!
Being able to request diverting around a weather system would be nice. It's hard to ask for an increase in FL to get over them in my
unpressurized planes ya' know... Thanks a lot FsP! haha
I have to admit the ATC has never driven me into a hillside yet. That's kinda' nice... I also like that the AI planes at least appear to follow
ATC instruction.
On a side-note... Am I the only one who can never see these planes at 4 miles out (daytime) when the ATC calls them? I still haven't
figured out how a 747 pilot (AI) sees me behind and under him though... I can barely see him most of the time and my plane is much,
much smaller and presumably has better visibility... Whatever... Maybe it's just my small monitor (only 17").
2) Weather....
I can hardly stand flying manually with the real-world weather turned on because my plane gets jerked around whenever there is a slight
change in wind direction/speed. Smooth dynamic weather is there so it shouldn't be too difficult to add a gradual change in the real
world weather in my opinion.
3) Real random failures...
They used to be in the game but now they're not... The current setup is great if you have an instructor programming the failures to test a
student but otherwise it's just lame. What kind of test is it if I know my altimeter is going to fail in 30 minutes? Sheeeeesh!
4) Payload/Aircraft editor model...
If I want 3 passenger seats in my 747, then I should be able to do that in the game dag nabbit! Which version of FS had the aircraft editor
where you could change the specs? That was pretty cool except when I really screwed it up.
5) Useful planes...
I realize that this is the Anniversary of powered flight edition but come on... How many times am I going to fly the Wright Brothers plane 30
feet? Give me a RG version of a Cessna at least. And why only a Piper Cub? Where is a decent Piper? I won't go into my plane wishlist
but the only plane between a commercial airline and a prop is the lear? What about a flyable Dash-8 or the MD80 that are in the game as
AI planes??? I woulda' paid extra for an official MS add-on group of planes...
6) Better Airports...
Am I the only one who can't see where I'm going at night at these airports? It's especially troublesome in the Cessna with the taxi light off
on the wing.
And the textures of the airports stink too... They look like an old dirty warehouse at night rather than an actual airport.
Also, there are no 777's or 747's that land at my local airport (KPDX)... Except maybe the odd UPS 747 during the holidays and I think
there is another cargo company's 747 that lands there once a week or so or it used to.
Since it looks like I'm getting nit-picky here, I'll shut up now.