08-03-2006, 01:35 PM
Greetings People !
3 things I would like to ask about FSP's tolerances:
1: Is it realistic to be able to make some profit, when I lowered the ticket prices so radically, that with an ATR with 72 pax (full load), 180
miles the the ticket / person was about 12 Euros? Could it be so cheep like buying a train ticket! Could this figure be achived in real life?
2: When touchdown in real life, what is an acceptable rate of decent? Because I feel (I am not a real pilot though) a 250 ft/min touchdown
for example would be a smash to the ground. Am I wrong when saying that?
3: I feel that sudden changes on the VSI dont make enough impression in the passengers. Since I never drove a real plane, I only flew as
passenger (and couldnt see the VSI ofcourse), I cannot match the visual changes in FS to real life's feeling of changes in vertical
movement. Could I rely on the tolerances in FSP in theese aspects?
Thanks in advance for kind replies...
3 things I would like to ask about FSP's tolerances:
1: Is it realistic to be able to make some profit, when I lowered the ticket prices so radically, that with an ATR with 72 pax (full load), 180
miles the the ticket / person was about 12 Euros? Could it be so cheep like buying a train ticket! Could this figure be achived in real life?
2: When touchdown in real life, what is an acceptable rate of decent? Because I feel (I am not a real pilot though) a 250 ft/min touchdown
for example would be a smash to the ground. Am I wrong when saying that?
3: I feel that sudden changes on the VSI dont make enough impression in the passengers. Since I never drove a real plane, I only flew as
passenger (and couldnt see the VSI ofcourse), I cannot match the visual changes in FS to real life's feeling of changes in vertical
movement. Could I rely on the tolerances in FSP in theese aspects?
Thanks in advance for kind replies...
GEO