12-01-2008, 01:42 PM
What is odd to me is that developers keep on saying that FSX is the future, that most of the add.ons sold in the market are for FSX and then, once and
again I have the opportunity to check that FSX is primarily used for short VFR flights with megacomputers, low frames, no autogen and many options
off, sliders still much to the left after more than a year of its release (even though FS users must be the ones in the world with best computers).
FSX has divided the community, more than ever before, has made the devs to earn less money since they have to choose between one or the other, what
halves their benefit, or develop for both platforms what doubles their efforts. FS users are saying, "we like FS9 better, please develop for FS9", but
the market is split in 2, and devs have no choice now. Sad. Before FSx runs like FS9 with steroids (that is, NOW), FS11 and a new engine will be in
the stores, and devs will follow the same market strategy...
Today, I checked a poll in Simflight, and well, after more than 2400 votes in what I consider a serious FS site, the results speak by themselves. If
you check AVSIM downloads as of January you can realize how a good add-on like KaiTak 9 Dragons still bends a 1,4 TB bandwidth to its knees.But some
devs simply can´t go back so they simply tell us, that FSX is the way to go, with the hope that we support their efforts and make their product worth
the time they are investing in it. Microsoft did that, so everyone must follow, such is their power they have in the industry. Sad. It´s not small
add-on developer´s fault to see their profit slowly go down, because of this divided market, but they haven´t been as succesful as the would like to
convince users that FSX is the way to go. New phenomen in Fs history. PSS is out of business, and most of the most complex add-ons are constantly
delayed or become vaporware. You know why, no surprise, only the strongest will survive now. Sad.
Check this poll: (Today´s results).
http://www.simflight.com/modules.php?nam...&pollID=47
So it´s a 31% of the market worth the effort, devs? I sure must be missing something here.
again I have the opportunity to check that FSX is primarily used for short VFR flights with megacomputers, low frames, no autogen and many options
off, sliders still much to the left after more than a year of its release (even though FS users must be the ones in the world with best computers).
FSX has divided the community, more than ever before, has made the devs to earn less money since they have to choose between one or the other, what
halves their benefit, or develop for both platforms what doubles their efforts. FS users are saying, "we like FS9 better, please develop for FS9", but
the market is split in 2, and devs have no choice now. Sad. Before FSx runs like FS9 with steroids (that is, NOW), FS11 and a new engine will be in
the stores, and devs will follow the same market strategy...
Today, I checked a poll in Simflight, and well, after more than 2400 votes in what I consider a serious FS site, the results speak by themselves. If
you check AVSIM downloads as of January you can realize how a good add-on like KaiTak 9 Dragons still bends a 1,4 TB bandwidth to its knees.But some
devs simply can´t go back so they simply tell us, that FSX is the way to go, with the hope that we support their efforts and make their product worth
the time they are investing in it. Microsoft did that, so everyone must follow, such is their power they have in the industry. Sad. It´s not small
add-on developer´s fault to see their profit slowly go down, because of this divided market, but they haven´t been as succesful as the would like to
convince users that FSX is the way to go. New phenomen in Fs history. PSS is out of business, and most of the most complex add-ons are constantly
delayed or become vaporware. You know why, no surprise, only the strongest will survive now. Sad.
Check this poll: (Today´s results).
http://www.simflight.com/modules.php?nam...&pollID=47
So it´s a 31% of the market worth the effort, devs? I sure must be missing something here.