02-08-2006, 06:07 PM
Hi y'all there!
It sounds crazy but I got problems with the takeoff sometimes. It should be one of the easiest things to get the plane up. But sometimes the plane
just is not taking off even if all settings are correct (flaps 30, auto-break to rto). I pull back at about 140 knts (I am using the keyboard, not a
joystick) and sometimes nothing happens until I get to fast and flaps and gear got damaged.
The alternative to start with full engine power is to start with the TO/GA switch, but when I use this one the plane is taking off with more than 10
degrees (even if I try to steer down) and I always get a tailstrike and so the plane suffers some damage again.
The tailstrike is not penalised in standard fs2004, but in fspassengers it is.
Please gimme some hints I don't know what to do.
So to conclude my problems are:
(1) the plane sometimes just does not takeoff
(2) TO/GA always results in a tailstrike
I hope any of you hobby-pilots can help me out.
Many thanks in advance
Thomas Buchholz
It sounds crazy but I got problems with the takeoff sometimes. It should be one of the easiest things to get the plane up. But sometimes the plane
just is not taking off even if all settings are correct (flaps 30, auto-break to rto). I pull back at about 140 knts (I am using the keyboard, not a
joystick) and sometimes nothing happens until I get to fast and flaps and gear got damaged.
The alternative to start with full engine power is to start with the TO/GA switch, but when I use this one the plane is taking off with more than 10
degrees (even if I try to steer down) and I always get a tailstrike and so the plane suffers some damage again.
The tailstrike is not penalised in standard fs2004, but in fspassengers it is.
Please gimme some hints I don't know what to do.
So to conclude my problems are:
(1) the plane sometimes just does not takeoff
(2) TO/GA always results in a tailstrike
I hope any of you hobby-pilots can help me out.
Many thanks in advance
Thomas Buchholz