12-03-2005, 02:36 PM
FsP was designed with customization in mind so here somes things that you can customize:
PAYLOAD DIALOG
IF FSP doesn't find a payload model for an aircraft it propose a defaut model based on it's weight
and engine type. Else anyone can do a specific payload model. FsP will be bundled with the most
common aircraft and new payload model will be done later by request on forum for exemple
(available as separate download)
Here FSP didn't find a payload model for the aircraft "Global Freight - 2 engines" (a Fs2002 jet aircraft that look like 727)
as you see FsP has detected its weight and engine type en show (behind) a defaut payload model for 90-120 seat
jet aircraft. There is defaut payload model from 3 seat to 1000 seat prop/jet/turboprop.
But before you can load your aircraft FsP send you a warn dialog with somes clickable option on it:
click on image: http://www.fspassengers.com/images/defaut_payload.jpg
if you click "query FsPassengers website..." FsP will automatically attempt to connect to internet
and see it this payload model is available for download on this site based on the aircraft's name.
If you click "read the help text how to make a model yourself" you will have a small text that will explain
to you how to add a new custom payload model for any aircraft.
The process is simple:
Make a sideview jpg image of your aircraft detailed or simple, no matter (A Photoshop layered image will be available for background info)
here the finished image example for the NAMC YS-11 : http://www.fspassengers.com/images/YS-11.jpg
now run the "payload_editor.exe" available in model's directory, load you jpg image, define somes load points
price class etc etc move the weight stickers on your image and save the new CFG with the exact name of your
aircraft in Fs2004 or only a part of the name ("YS-11" or "PMDG" for example)
here the payload editor: http://www.fspassengers.com/images/payload_editor.jpg
When you run FsP and start a flight, FsP will now look every CFG it have and see if one name is matching more or less
(ie: if the name is "my cool aircraft YS-11" it will then show you the YS-11 payload model.
SOUND
Every hostess, co-pilot sound are in a "Crewpack/defaut" directory, you can add a new directory with only some or all sound
customized or redone and you will be able to choose this new directory in FsP's option.
FsP will load all sound it find in your new directory and will load the others from the defaut directory, you can than have
up to 255 new "soundpack" with custom voice or sound for any event.
FsP will be bundled only with the defaut directory (>100 sound) for size concern mainly.
MAP
As you see in the screenshots page 3 you can display somes maps with your fligth displayed on them.
You can add up to 255 maps, you simply need to provide a jpg image of your maps and define
in a cfg four parameter: pixel lat/lon ratio and the center of the world.
This way you can have new map with town name, new country, map with elevation color etc etc.
There will be listed and FsP will display the flight on them. (a separate utility is available so you can tune
your cfg parameter without needing to load Fs2004)
FsP will be bundled with the most common maps (europe Usa - Usa coast, somes country as germany england etc etc)
UI interface
somes dialog as "you are dead" or "you have been promoted" have their background image in jpg in a "UI" directory,
simple for anyone to change them.
LOGO
Having a custom logo for your company or pilot is simply a matter to create a jpg image in "logo" directory
with the same name than your pilot or company.
ATC CHATTER
Of course it's very simple to add custom radio chatter sound, each atc directory can have up to 60 sound
with any wav name (no need for special name) and the "atc chatter dialog" is here to help you see what's
frequency are available in FsP: http://www.fspassengers.com/images/atc.jpg
you even have a button "open atc chatter directory" that will open the correct directory so you don't worry find it.
FSP's atc chatter unlike somes of the atc chatter around have somes unique feature, first the chatter sound play only
when you are inside the aircraft, if a chatter sound is playing and you switch outside and come back latter
you will hear the end of the sound, it was playing silently when you was in outside view.
Second ATC chatter sound are random of course but they don't repeat unless they all played.
And last you can of course choose the frequency how they will play but this freqency lower as you gain altitude
simulating less traffic when you are at high altitude on "cruise" frequency.
DANGEROUS AREA
In FSP there is some area of the world defined as dangerous either with a war risk either with maintenance problem.
see the dialog : http://www.fspassengers.com/images/sim_danger.jpg
FSP is bundled with a list of all those area but you can add or remove place from it just click
on "edit cfg" on the "dangerous area" dialog and you will be able to define a whole country or only somes airport on it
as dangerous with the level of danger.
FSP is full of small help text in it's directory to help you customizing things.
Dan
Post Edited ( 03-12-05 14:58 )
PAYLOAD DIALOG
IF FSP doesn't find a payload model for an aircraft it propose a defaut model based on it's weight
and engine type. Else anyone can do a specific payload model. FsP will be bundled with the most
common aircraft and new payload model will be done later by request on forum for exemple
(available as separate download)
Here FSP didn't find a payload model for the aircraft "Global Freight - 2 engines" (a Fs2002 jet aircraft that look like 727)
as you see FsP has detected its weight and engine type en show (behind) a defaut payload model for 90-120 seat
jet aircraft. There is defaut payload model from 3 seat to 1000 seat prop/jet/turboprop.
But before you can load your aircraft FsP send you a warn dialog with somes clickable option on it:
click on image: http://www.fspassengers.com/images/defaut_payload.jpg
if you click "query FsPassengers website..." FsP will automatically attempt to connect to internet
and see it this payload model is available for download on this site based on the aircraft's name.
If you click "read the help text how to make a model yourself" you will have a small text that will explain
to you how to add a new custom payload model for any aircraft.
The process is simple:
Make a sideview jpg image of your aircraft detailed or simple, no matter (A Photoshop layered image will be available for background info)
here the finished image example for the NAMC YS-11 : http://www.fspassengers.com/images/YS-11.jpg
now run the "payload_editor.exe" available in model's directory, load you jpg image, define somes load points
price class etc etc move the weight stickers on your image and save the new CFG with the exact name of your
aircraft in Fs2004 or only a part of the name ("YS-11" or "PMDG" for example)
here the payload editor: http://www.fspassengers.com/images/payload_editor.jpg
When you run FsP and start a flight, FsP will now look every CFG it have and see if one name is matching more or less
(ie: if the name is "my cool aircraft YS-11" it will then show you the YS-11 payload model.
SOUND
Every hostess, co-pilot sound are in a "Crewpack/defaut" directory, you can add a new directory with only some or all sound
customized or redone and you will be able to choose this new directory in FsP's option.
FsP will load all sound it find in your new directory and will load the others from the defaut directory, you can than have
up to 255 new "soundpack" with custom voice or sound for any event.
FsP will be bundled only with the defaut directory (>100 sound) for size concern mainly.
MAP
As you see in the screenshots page 3 you can display somes maps with your fligth displayed on them.
You can add up to 255 maps, you simply need to provide a jpg image of your maps and define
in a cfg four parameter: pixel lat/lon ratio and the center of the world.
This way you can have new map with town name, new country, map with elevation color etc etc.
There will be listed and FsP will display the flight on them. (a separate utility is available so you can tune
your cfg parameter without needing to load Fs2004)
FsP will be bundled with the most common maps (europe Usa - Usa coast, somes country as germany england etc etc)
UI interface
somes dialog as "you are dead" or "you have been promoted" have their background image in jpg in a "UI" directory,
simple for anyone to change them.
LOGO
Having a custom logo for your company or pilot is simply a matter to create a jpg image in "logo" directory
with the same name than your pilot or company.
ATC CHATTER
Of course it's very simple to add custom radio chatter sound, each atc directory can have up to 60 sound
with any wav name (no need for special name) and the "atc chatter dialog" is here to help you see what's
frequency are available in FsP: http://www.fspassengers.com/images/atc.jpg
you even have a button "open atc chatter directory" that will open the correct directory so you don't worry find it.
FSP's atc chatter unlike somes of the atc chatter around have somes unique feature, first the chatter sound play only
when you are inside the aircraft, if a chatter sound is playing and you switch outside and come back latter
you will hear the end of the sound, it was playing silently when you was in outside view.
Second ATC chatter sound are random of course but they don't repeat unless they all played.
And last you can of course choose the frequency how they will play but this freqency lower as you gain altitude
simulating less traffic when you are at high altitude on "cruise" frequency.
DANGEROUS AREA
In FSP there is some area of the world defined as dangerous either with a war risk either with maintenance problem.
see the dialog : http://www.fspassengers.com/images/sim_danger.jpg
FSP is bundled with a list of all those area but you can add or remove place from it just click
on "edit cfg" on the "dangerous area" dialog and you will be able to define a whole country or only somes airport on it
as dangerous with the level of danger.
FSP is full of small help text in it's directory to help you customizing things.
Dan
Post Edited ( 03-12-05 14:58 )