21-04-2006, 01:57 AM
I can't get to the new forum for Pilotcareer. It takes me to the probards website but it offers no help at all in finding where I want to go.
Proboards Pilot career website
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21-04-2006, 01:57 AM
I can't get to the new forum for Pilotcareer. It takes me to the probards website but it offers no help at all in finding where I want to go.
21-04-2006, 12:30 PM
They've been down for at least a few days. I've pinged Airliners (he's the Pilot Career guy) about it but haven't gotten a response.
Bob
26-05-2006, 06:44 AM
Hey! I got bored with the whole thing, so I killed the forum. Actually, I've been busy working on the old ATC sim, BAO Tower. Got a
website dedicated to making new airports for it, along with some software to make it easier to plot all the points. It's located here: http://mysite.verizon.net/vzepecu6/tower2006/index.html Also, I'm still working on that airline simulation in which you manage your own airline and then generate flightplans for Traffic Tools and display them in FS. The logic is simple - implimentation is a pain! I hope to have an option to link it up to FS and FSP - Example: to start a new route, you have to fly it in FS and FSP. The pax rating then determines your initial rating on the route and you can start assigning aircraft. Or, maybe just a simple routine to check that you actually did fly the route successfully before you're able to assign it to your network. Problem is, I keep trying to simplify it so that I can crank it out but, if I drop the connecting flights routines, it falls apart. As it stands now, it's REALLY realistic. You don't compete with other airlines 1-1 on each spoke but on every city pair in your network. You fly BOS-ORD and ORD to LAX; another flies BOS-DFW, DFW-LAX; still another flies BOS-LAX nonstop. You ALL compete for the pax wanting to fly BOS-LAX based on price, total time, number of flights offered (flexibility) and aircraft type. Each pax then rates you based on their desired service level and what you actually provide, which in turn influences your overall reputation and future pax. Now, with this setup, if you run 5 routes in and out of your hub and you add a sixth, this will now increase your loads on all others, as you now are serving demand for not just that one pair but for the new city and all other cities you serve. A single route out of a hub will not support many flights per day but more cities added will then increase the need for more flights all around. Okay, enough with that. What's the problem/question/comment? Bob, never heard anything from you. Where'd you send it? Post Edited ( 05-26-06 11:25 )
11-07-2006, 12:22 AM
Hi Airliner!!!!
just a little question: the site you're showing (http://virtualairworld.proboards99.com) is about the carreer program you've done? It's just an improvement or it is even something else? As I have not had any new by longtime... and I'm very courious if there will be an "upgrade"! :-D Thanks for all the work you've done! Vittorio
13-07-2006, 08:05 PM
Hey! Just got back from vacation so, sorry about the delay.
This is a new thing altogether - the pilot career thing was just a quick and dirty little thing I threw together. I'm not even sure where my code for PC is! Anyway, more to come as I work out the interface.
15-07-2006, 10:54 PM
Hi Airliner,
just been looking at your forum and the development posts, have one question... Will this be stand-alone or have the ability to be online VA?
Cougar Airways & Cargo (in development) -- http://www.couagrcargo.org
RAF Virtual -- http://www.rafvirtual.com
16-07-2006, 07:28 PM
Quote:Will this be stand-alone or have the ability to be online VA? It IS an online VA! The whole point is for people to setup their own VA and then, to earn money, buy planes and expand their network, pilots fly those routes, just like a regular VA now. The only difference between this and a normal VA setup is your performance flying the routes determines your loads and your loads generate income which you need to buy more planes. You don't just say, "Hey, I'm Southwest VA and I fly to 35 cities on this that and the other thing..." You have to develop your network by performing the routes and earning cash from them.
16-07-2006, 08:16 PM
lol, okay. I have some tablets I can loan you for the little man banging his head, that will hurt
Okay Airlines, next question... How do I get hold of the script or if not released (as cant see it on your board) you need any VA's to beta test to death ? Cheers Dave Post Edited ( 07-16-06 21:39 )
Cougar Airways & Cargo (in development) -- http://www.couagrcargo.org
RAF Virtual -- http://www.rafvirtual.com
18-07-2006, 04:57 AM
{Deep breath}
Okay, there is no "script" because there is not yet a program - it's only in the early stages. All that has been completed is the interface and that not yet in it's entirety. Second, testers would be welcome but they will not be in the form of current VA's, as this will be a self- contained system - you sign up, register your airline and start from scratch. Finally, I'm not even sure if I'm going to go ahead with this after all. It's going to take a long time to even come close to a beta, with all the features I have planned out and, what with WWIII breaking out, being the precursor to armeggedon, I'm not sure I want to waste the time I have left on a game. We'll see...
18-07-2006, 07:55 AM
lol.
anyway,why not get another programmer on board to help speed things up?
18-07-2006, 10:39 AM
Quote:why not get another programmer on board to help speed things up? Well, then I would be dragging someone else down with me! The point is, considering the state of the world and what some of us know is coming, my time would be much better spent spreading the gospel of Jesus Christ than writing endless lines of computer code for a game that will ultimately lead nowhere, not to take anything away from anyone who would - I just don't feel that that is my utlimate purpose in life. It's just that if I commit myself to doing it, I don't want to get halfway and then go - DOH! Sorry! I quit! Kinda like what I did with my Tower 2006 project, although I at least finished the conversion program so that others may continue wherer I left off. (In case you're wondering, I made a program to convert AFCAD designs into coords for making new airports for Tower, the old ATC program - http://mysite.verizon.net/vzepecu6/tower2006/) I may opt to do a single player version - that is, without the online database - if it dramatically reduces the coding involved. My problem is I try to dump every conceivable option in and get overwhelmed. Even that stupid little Pilot Career thing took weeks - it's not in the ideas; they're a plenty! It's all the stupid crap that you have to put in there. For example: in designing the flight schedule, I want two comboboxes to hold all the possible airport codes. Select one from each and that's your route. Now, the actual programming of this requires a lot of junk. First, load up both with lists, preferably sorted, from your database that must be programmed by hand. Then, after one is selected, you'll want to remove the selected airport from the second list so you reload the list checking for and skipping the code entered in the first list. Then, you'll want to enable the new route button only after both have been selected so you run a call to a subroutine that performs this check after each change, etc. This is a tiny example but, you get the picture. When you have buttons and lists and labels all over the place, there's a lot of stuff to cram in there. Hey, I wrote the entire - sorry, just squashed a mosquito! - I wrote the entire thing in less than a week - the concept and all the options. The interface then took about a couple of months and that's not even done yet. Once that's done, the boring, monotonous coding begins writing long drawn-out subroutines to convince the computer to do what I came up with in very little time. I kinda wish MRAI would come out with a program that would read my thoughts and pop out a computer program based on that! They did a great job with the flightplans generator!
18-07-2006, 04:01 PM
Airliner, I hear what your saying, but think you should take some tablets for some of it
Not being a programmer this may be way off the mark, but... I've been reviewing Microsft Visual Web Developer 2005 Express for something I'm planning, the point is creating databases and forms etc in that is very easy, but how you'd interact with FsP I'm unsure. It would also mean using a Windows based server for VA modes as you'd need .asp & MSSQL. Anyway, hope you can find the time as there is very little out there for VA's that is pre-made. Hell I'd even pay for something if it did the job well...
Cougar Airways & Cargo (in development) -- http://www.couagrcargo.org
RAF Virtual -- http://www.rafvirtual.com
19-07-2006, 11:17 AM
I'm actually using Visual Basic 2005 with SQL Lite right now - might be similar. Anyway, I just went over some more ideas and drew out
some new calcs for pax generation and think I'll try a "lite" version that will be a single player. Same concept - addon for FS but with the ability to incorporate some FSP values if desired. You will basically start an airline and get startup capital, then buy/lease aircraft and set routes. When you fly one flight, your "score" will be figured and that will then be used to generate loads for all other flights (+/- a random amount). You're score will be figured out based on several factors like catering offered over time of flight, seat type and pitch, aircraft type, aircraft size matched to route market size, number of times route has been flown compared to average, distance of current route compared to average, value (price versus distance, market, services and comfort), etc. Some of those might sound vague. The distance thing would be like this. Say you have 5 routes setup like this: 150 miles 175 miles 128 miles 140 miles 60 miles The average is 130 miles Now, if you fly the first one, the distance value would be: 150/130 = 1.15 Add that into the values averages and divide by the total # of values * your seat total. That's your load. Next you fly the 60 mile hop. (150+60/2)/130 = 0.81 Fly that flight again: (150+60+60/3)/130 = 0.69 Better fly another longer flight to get that averag up or drop the short flight altogether. Now, for # of flights flown, this is basic: if you neglect a route for too long, it will suffer. Same five routes and the numebr of times you have flown them: 5 2 1 6 2 Average = 3.2 5/3.2 = 1.56 2/3.2 = 0.63 1/3.2 = 0.31 6/3.2 = 1.88 2/3.2 = 0.63 Better start flying that middle flight a few more times before it runs in the red! These values will be used also to generate loads for AI flights so if you never fly that C route, it will end up running in the red. As for the others, there will be a max multiplier of 1.75 or 2.0. Okay, I'm thinking with my fingers again! DOH! |
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