19-01-2008, 05:27 AM
Yes one big problem is when you have 30 testers in fact you get at best 3-4 only helpfull and active as it should.
Testing is a real art work and there is a world beetween a good tester that "know his job" and someone that "play and report sometime
problems" (not to speak about those that play and never report anything or those that changed they intterest as soon as they got the beta,
those that visit the beta website once per week, those that don't understand even the title of your game etc etc)
A good tester is a mysterious combination of intteligence, maturity, knowledge, dedication and free time to spend for testing:
-Understand that testing is not only "playing and report problems", but a real and serious work that require a lot of efforts.
-Being mature and serious.
-Having a lot of time to dedicate for testing & feedback & discussions.
-Being verbose but straight (and knowing when to shut up, contant requests are as much annoying as no requests or suggestions at all
-Understand the "philosophy" of the "product" and being "in-topic" always ("...hey why not some rail gun that pax can carry and...")
-Knowing how to report bugs and what informations will be usefull for develloper. (no need to be develloper, only logic and inttelligence)
-Good knowledge of games and figuring things by themself. ("...hey how do I launch your game?...where is the doc ?...")
-Respond almost instantly (hours delay, not days) and understand immediattely develloper's request, questions, instructions.
-Sense of friendly communication and psychology (develloper is on heavy stress & work load when it's beta testing time)
Very good testers are an immense help and they are rare. 4 of the old team have already a place if they want. I'll never salute them
enough for their help on FsP 2004 ! And given how helpfull a good tester is I would feel ashamed to ask any fee for their work.
When time will come I'll contact some well know users of the forum and I'll also make a public call for testers. Until this time no need to
ask
Dan
Post Edited ( 01-19-08 05:29 )
Testing is a real art work and there is a world beetween a good tester that "know his job" and someone that "play and report sometime
problems" (not to speak about those that play and never report anything or those that changed they intterest as soon as they got the beta,
those that visit the beta website once per week, those that don't understand even the title of your game etc etc)
A good tester is a mysterious combination of intteligence, maturity, knowledge, dedication and free time to spend for testing:
-Understand that testing is not only "playing and report problems", but a real and serious work that require a lot of efforts.
-Being mature and serious.
-Having a lot of time to dedicate for testing & feedback & discussions.
-Being verbose but straight (and knowing when to shut up, contant requests are as much annoying as no requests or suggestions at all

-Understand the "philosophy" of the "product" and being "in-topic" always ("...hey why not some rail gun that pax can carry and...")
-Knowing how to report bugs and what informations will be usefull for develloper. (no need to be develloper, only logic and inttelligence)
-Good knowledge of games and figuring things by themself. ("...hey how do I launch your game?...where is the doc ?...")
-Respond almost instantly (hours delay, not days) and understand immediattely develloper's request, questions, instructions.
-Sense of friendly communication and psychology (develloper is on heavy stress & work load when it's beta testing time)
Very good testers are an immense help and they are rare. 4 of the old team have already a place if they want. I'll never salute them
enough for their help on FsP 2004 ! And given how helpfull a good tester is I would feel ashamed to ask any fee for their work.
When time will come I'll contact some well know users of the forum and I'll also make a public call for testers. Until this time no need to
ask

Dan
Post Edited ( 01-19-08 05:29 )