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| g's [solved] |
Author: samiranks 822 Posts Status: Living Legend | Date 07-23-05 19:08 | hi guys...
just wondering. I always get penalize for g's eg. +1.0Gs how can i stop this? what do i need to do in flying inorder to lessen this...? Also
sometimes when i check to unfasten seatbelts i can hear the pilot but other times i just see the text. how can i fix this? also for the music
in the beechcraft baron 58 i see the passengers saying they dont like the music but i cant even hear it myself.. Help guys..
Post Edited ( 07-24-05 05:18 )
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| Re: g's |
Author: VegasFlyBy 90 Posts Status: Pilot | Date 07-23-05 19:10 | You can only hear crew sounds when you are inside the cockpit. If you on external view you will only see text.
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| Re: g's |
Author: Ryanamur 1294 Posts Status: Living Legend | Date 07-24-05 02:13 | Samiranks,
I'll be concise on this one:
1- Don't pull too many Gs... pax don't like it in real life and they certainly don't like it in FsP. Basically, fly your plane as smooth as possible.
You're not flying a fighter jet in a dogfight!
2- Sound... you only hear sounds when in the cockpit.
3- Music... pax like music on the ground and when taxing... they don't like it in flight.
Phil

FsP FAQ: http://www.fspassengers.com/?action=faq
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| Re: g's [solved] |
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Author: Bud 15 Posts Status: Young recruit | Date 07-24-05 23:39 |
SWAFO wrote:
You won't get a penalty if you don't pull excessive G's... simple as that. Don't do aerobatic manuevers in a 747... be EASY on the
stick/yoke.
I don't think it is quite so simple as this. I posted on this issue a few days ago. Flying the F1 ATR on a very gentle, short test flight, I was
surprised to get the gforce penalty. I also use FS Flightkeeper which provides in minute detail an analysis of each flight including max
and min gforce. On the flight in question, FSFK had these well within acceptable parameters - so it should, there was no undue or
excessive movement away from level flight. It would seem that the method of calculation of gforce used in FSFK is different from that
adopted by Dan in FSP.
I didn't get a response to my previous note - I know Dan is busy right now, but I did hope that it was something that could be taken on
board at some point.
Bud
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