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Variances in Income - Printable Version +- FsPassengers Forums (http://www.fspassengers.com/forum) +-- Forum: FsPassengers (http://www.fspassengers.com/forum/forumdisplay.php?fid=3) +--- Forum: FsPassengers Support (http://www.fspassengers.com/forum/forumdisplay.php?fid=5) +--- Thread: Variances in Income (/showthread.php?tid=5295) Pages:
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Variances in Income - crash_continental - 11-09-2005 Hi all, I'm wondering a bit at this one... I flew a long flight yesterday (London - Vancouver; 10+hrs) and actually made less than I did on a shorter flight (Athens - London) with the same aircraft. I had 3 less passengers on the shorter flight, too. The first report (LGAV-EGKK) is with an older version of FSP and the second flight (EGKK-CYVR) is with the most current version. I have not changed my tickets prices. Flight BL258 flight report log Date September 05 2005 Flight ID: BL258 Pilot: Daniel Baker Company: Bluelines London Aircraft: B767-300ER - Bluelines (Evania) Flight Date: September 05 2005 Departure: 12h33 (11h34 GMT) Arrival: 15h53 (14h54 GMT) From: LGAV To: EGKK - Gatwick - United Kingdom Nbr of Passengers: 199 Report: Flight Distance: 1,291 Nm Landing Speed: 138.91 kt Time Airborne: 03h03:12 Landing Touchdown: -223.85 ft/m (nice) Flight Time (block): 03h23:38 Landing Pitch: 2.07° Time On Ground: 00h26:07 Landing Weight: 292859 lbs Average Speed: 422.81 kt Total Fuel Used: 37759 lbs Max. Altitude: FL 360 Fuel Not Used: 13200 lbs Climb Time: 00h17:57 Climb Fuel Used: 9685 lbs Cruise Time: 02h22:27 Cruise Fuel Used: 24608 lbs Average Cruise Speed: 461.38 kt (M0.74) Cruise fuel/hour: 10365 lbs (calc) Descent Time: 00h22:48 Descent Fuel Used: 3465 lbs Passenger Opinion: Exceptional flight (100%) -Were highly entertained by the movie. -Were in a better mood because they had food. -Were pleased by the music on ground. A very nice addition to their flying experience. Financial Report: Ticket Income: +$121,949 (1,291 Nm) Cargo Income: +$195,727 (49204 lbs) Services Income: +$2,023 (0 sandwich 1 hot food 1 drink) Services Cost: -$1,629 (41% quality) Fuel Cost: -$26,432 (37759 lbs Jet-A1) Airport Taxes: -$460 (Heavy Aircraft) Insurance Costs: -$13,723 (4.32% rate) Total Real Income: $277,456 Total Income: $2,774,563 (real x10) Fleet Bonus: $1,202,281 (35 aircraft) Total Sim Income: $3,976,844 (total income+fleet bonus) Company Reputation: Considering that the flight was perfect the ticket price very low, the service price normal and the service quality good, passengers on this flight think that your company's reputation should be 100% Your company reputation is now: 99% (+0.01 increase) Overall Flight Result: Perfect Pilot Bonus points: 382 points • You made a very nice landing. (+50) • Perfect Flight, no problems and very satisfied passengers. (+150) • You landed at the scheduled airport. (+30) • Long flight (03h03) without using time acceleration, without any problems and with satisfied passengers. (+152) Pilot's Penalty points: -30 points • The landing lights must be turned off when flying higher than 10000 ft. (-30) ( 5 penalty disabled by more_option.cfg ) <==================================================================> Flight BL549 flight report log Date September 10 2005 Flight ID: BL549 Pilot: Daniel Baker Company: Bluelines London Aircraft: B767-300ER - Bluelines (Gretel) Flight Date: September 10 2005 Departure: 10h03 (09h03 GMT) Arrival: 11h00 (19h01 GMT) From: EGKK - Gatwick - United Kingdom To: CYVR - Vancouver Intl - Canada Nbr of Passengers: 202 Report: Flight Distance: 4,113 Nm Landing Speed: 129.91 kt Time Airborne: 09h37:08 Landing Touchdown: -123.8 ft/m (kiss) Flight Time (block): 10h01:52 Landing Pitch: 3.62° Time On Ground: 00h34:06 Landing Weight: 291113 lbs Average Speed: 427.40 kt Total Fuel Used: 114428 lbs Max. Altitude: FL 360 Fuel Not Used: 38760 lbs Climb Time: 00h14:30 Climb Fuel Used: 11460 lbs Cruise Time: 08h56:54 Cruise Fuel Used: 98231 lbs Average Cruise Speed: 437.94 kt (M0.70) Cruise fuel/hour: 10977 lbs (calc) Descent Time: 00h25:44 Descent Fuel Used: 4735 lbs Passenger Opinion: Exceptional flight (100%) -Are pleased to have landed right on schedule. -Were highly entertained by the movie. -Were in a better mood because they had food. -Were pleased by the music on ground. A very nice addition to their flying experience. Financial Report: Ticket Income: +$130,866 (4,113 Nm) Cargo Income: +$83,430 (20480 lbs) Services Income: +$5,701 (0 sandwich 3 hot food 2 drink) Services Cost: -$4,637 (41% quality) Fuel Cost: -$79,231 (114428 lbs Jet-A1) Airport Taxes: -$538 (Heavy Aircraft) Insurance Costs: -$28,789 (4.32% rate) Total Real Income: $106,801 Total Income: $1,068,014 (real x10) Fleet Bonus: $462,794 (35 aircraft) Total Sim Income: $1,530,808 (total income+fleet bonus) Company Reputation: Considering that the flight was perfect the ticket price very low, the service price good and the service quality good, passengers on this flight think that your company's reputation should be 100% Your company reputation is now: 99% (+0.01 increase) Overall Flight Result: Perfect Pilot Bonus points: 230 points (-30% because you used time acceleration) • You made a very smooth landing. (+50) • Perfect Flight, no problems and very satisfied passengers. (+150) • You landed at the scheduled airport. (+30) • Precise arrival time at destination.(00h03:08 difference) (+100) I realize I could carry less cargo on the longer flight but shouldn't the passenger ticket prices be way more expensive? Thanks for your help... p.s. The only major difference in the diabled options is that for the second flight I forgot to disable time acc in the more_options file first. Would this make a difference to income? Re: Variances in Income - AndrePaul - 13-09-2005 hey man, yu aint makin any money at all, i make the same and more than what u make now with a flight that is no way near the duration of those flights, one of ma regular flights is 1hr 25mins, ksfo - ksea, and i make 3+million with a fokker 100, which is amuch smaller plane 2, u are being too nice, turn up your prices, if u wanna make some nice money Re: Variances in Income - Sovek - 13-09-2005 Im thinking points has something to do with it. Re: Variances in Income - crash_continental - 13-09-2005 It must be points... But I can't be sure. Hopefully I'll get an official answer. Re: Variances in Income - Sovek - 13-09-2005 yeah, cause look at the fleet bonus, youll notice a big diffrence in it. Re: Variances in Income - omarza - 13-09-2005 I might be totally wrong here but it seems to me that on your first flight (the shorter one) you flew passengers and a heavy load of cargo... basically almost a passeneger and cargo flight in one due to less fuel required. On the 2nd flight it seems you had to sacrifice cargo space for fuel to be loaded... in other words more a passenger flight alone... therefore the income difference I think. Re: Variances in Income - crash_continental - 13-09-2005 Yes, but you would think the ticket income would more than make up for this. The distance was more than triple that of the shorter flight. Shouldn't that be way more expensive? Still no official word... Re: Variances in Income - DanSteph - 13-09-2005 The "official" had a cold last week and stayed in bed most of time... ![]() The price increase with distance but there is a limit, price increase start to decrease (if you follow?) until there is no more benefice for longer flight. The reason is: if I apply the same price function whitout limit passengers might end paying $US5'000 a ticket for a very long trips. This isn't the case also in reality. Example: The price you set is for 1000km, you set 500 $ wich might be a normal price... now if you make a 10'000km price the tickets price would have been $US5000 without limit. Dan Post Edited ( 09-14-05 02:15 ) Re: Variances in Income - SaVas - 13-09-2005 Quote:AndrePaul wrote: I am guessing you also have it set at the x50 wheras in this case its set at x10 Re: Variances in Income - crash_continental - 14-09-2005 Quote:DanSteph wrote: So a flight that is 10000km will actually earn you less than say, 2000km one? Or do you mean that it won't increase exponentially? In other words, I'm seeing this; Ex1: 1000km = $500 2000km = $1000 3000km = $1400 4000km= $1600 5000km= $1650 6000km= $1500 7000km= $1400 8000km= $1000 9000km= $500 or is it this; Ex2: 1000km = $500 2000km = $1000 3000km = $1400 4000km= $1600 5000km= $1700 6000km= $1750 7000km= $1775 8000km= $1800 9000km= $1815 I would think Ex2 would make more sense, but it seems like you're using Ex1. Is this true? If so, what's our motivation for flying longer distances. It would be, in fact, a penalty. p.s. Hope you get better soon!! ![]() Re: Variances in Income - aibiria - 14-09-2005 What I think is that this guy should turn up the ticket prices. Saying that he's got 99.99 % reputation, he could increase it at least to normal or a little bit higher than good. Re: Variances in Income - DanSteph - 14-09-2005 Quote:crash_continental wrote: Of course it's the Ex2: case, the EX1 would be a dumb things ![]() Thanks I feel a bit better now I HATE sickness... ![]() ![]() Dan Post Edited ( 09-14-05 04:49 ) Re: Variances in Income - crash_continental - 14-09-2005 Ok... So I still don't know why I made less money for a longer flight. It doesn't seem to make any sense. Am I missing something here? The ticket price is the same for both flights, so it isn't the issue here. I'm wondering if there's a bug that makes the income go crazy after a certain point; I had a similar post when creating a company (I set the starting cash at something like $10 billion in scenario file and it gave me something like -200,000,000!!). Perhaps my computer just can't do math!!! ![]() Re: Variances in Income - Ryanamur - 14-09-2005 Quote:crash_continental wrote: Because on both flights you reach the max income for distance/pax. IE if Dan set the max at 1250nm (I don't know if that's what it is, but it could be around 1000). As soon as you it that mark you stop generating profits and start loosing money because of expenses. Phil Re: Variances in Income - crash_continental - 14-09-2005 Ah... I see, I see. So what we're saying here is that you shouldn't fly legs more than, say 2000nm, because there's little money in them. Is that realistic? Just wondering... |