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random crashes on menu interacte - Printable Version

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+--- Thread: random crashes on menu interacte (/showthread.php?tid=18887)



random crashes on menu interacte - SamTDS - 03-06-2019

Random as somtimes it does somtimes it doesnt and i can go several flights between. each do a CTD.  Wall  Its nice to be back on fsx and fspassengers, i ahppen to be trying to find new atc for fsx currently too.
fsp log.txt
Code:
-------------------------------------
FsPassengers X ver. Jan 23 2016
LOG started 03.06.2019 - 19:00

-------------------------------------
Start of FsPassengersX.dll
Selected Language:English
No keyboard.ini to load - ok
Getting FSX version
FsX version returned: 10.0.62615.0
FsX version OK: Steam/Acceleration build 62615
Fsx path: E:\SteamLibrary\steamapps\common\FSX
FsP path: C:\Users\Public\Documents
Loading config file
Nbr of currency found in file: 7
Selected currency:Dollars
Nbr of inflation data found 113
Config file saved
DirectSoundInit->Success
Start Init Failures
End Init Failures OK. Nbr of failures: 40
searching music collection
Music found: 8

Module and mem Listing. Please report those in case of CTD >>>:
-------------------------------------------------------------------------------
bin\nodump.txt found, no module and memory listing
End of module listing
-------------------------------------------------------------------------------
All init completed ok - run addon
SimConnect_Open - OK
SimConnect_CallDispatch - OK
End of initialisation - OK
Detect parking brakes available:
Parking brakes available
Function MM GAFN32 start
Function MM GAFN32 end
Function MM GAFN32 start
Function MM GAFN32 end
Correcting payload station nbr. Original was:  3
payload count 6
Payload ini> search loadmodel for: CRJ-200LR - JAL Pokemon JA2017J.
Payload ini> Loading : crj-200
Payload ini> Loaded: crj-200.ini
payload count 6
Payload ini> Zero Cg Pos found:  1.00000
original CGPos= -1.09285
payload count 6
Payload ini> search passenger lon: -74.03 lat:45.68 maxpass: 36
Payload ini> zone nbr: 0 use zone list name (self-1): 0 passengers found 36
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
payload count 6
Force Belly landing started
Gear speed limit found =  200
crash points: 4
Point # replaced: 3
Force Belly completed OK points added: 3
Use FSP ATC ID
ATC Aircraft MTOW is: 51250.00000
Current flight number: 2206
changed to: swr64
Heavy flag not set
Starting FsPassengers adventure
Function ForceCrashAndCollideFlag
Function ForceCrashAndCollideFlag end
Loading Crew sound from user chosen directory Sound/CrewPack\Default\
Loading crew text, default voice pack used
Disabled penalty flag 4129
Call function GAFFA4645
END function GAFFA4645 found: 59
Call function RAFF43587
End function RAFF43587
Detect parking brakes available:
Parking brakes available
Movies_choices.cfg loaded movies availables: 6
Config file saved
Total Percentage of failure= 5
Cruise sound loop started at seconds: 1570
Cruise sound number: played at second : data1: 3 data2: 1570
End of FsPassengersX.dll
Deleting Failures
DirectSoundDeinit-> Success
Config file saved
SimConnect_Close - OK
fspxinstall.log
Code:
-FsPassengers setup ver. Jan 23 2016 started: 01.06.2019 - 07:50

-Search if FsX is running
-OK FsX is not running
-Attempting to find FsX directory.
-Checking 64 byte registry for fsx vanilla
-Fsx vanilla Directory found: E:\SteamLibrary\steamapps\common\FSX\
-Checking 64 byte registry for fsx steam edition
-64 byte registry not found, checking 32 byte registry for fsx steam edition
-Registry key of FsX steam edition not found or unreadable
-Error - Registry key is FSX but steam version was found. Trying to install anyway
-Checking FsX path, searching this file: E:\SteamLibrary\steamapps\common\FSX\dialogs\dlgabout.spb
-FsX found ok
-Detecting OS and FsPassengers install path...
-Windows 10: 10.0
-FsPassengers will be installed in: C:\Users\Public\Documents\FsPassengers
-Getting FSX version
-FsX version returned:  10.0.62615.0
-FsX version OK: Steam/Acceleration build 62615
-Check free space
-Free space Total Mb available: 25891
-Check needed space
-Needed space: 147
-No previous version of FsPX 2016 detected.
-No previous version of FsPX 2008 detected.
-AppCompatFlags checked OK
-Start of file copy...
-Extracting file to: C:\Users\Public\Documents\FsPassengers
-Ok: all files extracted correctly
-Attempting to find dll.xml file
-Getting FsX.exe version
-FsX.exe version: 10.0.62615
-fsx.cfg found in  C:\Users\spgco\AppData\Roaming\Microsoft\FSX\fsx.cfg
-dll.xml found in  C:\Users\spgco\AppData\Roaming\Microsoft\FSX\dll.xml
-Writting FsPassengers addon in dll.xml
-Start of dll.xml parsing----------------------------
-dll.xml, Nbr of addons found: 8
-dll.xml : ' Addon Manager'  Xml ok.
-dll.xml : ' Object Placement Tool'  Xml ok.
-dll.xml : ' Traffic Toolbox'  Xml ok.
-dll.xml : ' Visual Effects Tool'  Xml ok.
-dll.xml : ' SODE Animation Module'  Xml ok.
-dll.xml : ' RAASPRO'  Xml ok.
-dll.xml : ' FSUIPC 4'  Xml ok.
-dll.xml : ' PMDG HUD interface'  Xml ok.
-dll.xml written ok
-End of dll.xml parsing----------------------------
-Emptying old installation of FsPassengers into FsX's folder and/or creating new FsPassengers folder C:\Users\Public\Documents\FsPassengers
-Copying FsPassengers files into FSX's folder E:\SteamLibrary\steamapps\common\FSX\FsPassengers
-Attempting to write Config file 'FsPassengers\bin\FsXPath.cfg'
-Config file 'FsPassengers\bin\FsXPath.cfg' written ok
-Creating shortcut in start menu...
-Number of files not replaced by update (to keep user's modification): 0
-No update of more_option.cfg required, this is a fresh install
-No update of money_currency.cfg required, this is a fresh install
-Writting FsPassengers's windows in missionpanel.cfg
-missionpanel.cfg - ok
-Adding uninstall key to registry
-Uninstall key added to registry
-Checking if simconnect and all library are installed
-FsPassengersX.dll loaded fine - simconnect and library ok
-Install completed with success
-Writting this log in FsPassengers folder...
http://prntscr.com/nx6nwe
eventviewer screen

WinDbg !analyze -v of fsx minidump
Code:
Microsoft (R) Windows Debugger Version 10.0.16299.15 X86
Copyright (c) Microsoft Corporation. All rights reserved.


Loading Dump File [E:\SteamLibrary\steamapps\common\FSX\fsx_62615_crash_2019_6_3T20_31_41C0.mdmp]
Comment: 'Minidump: E:\SteamLibrary\steamapps\common\FSX\fsx.exe
'
User Mini Dump File: Only registers, stack and portions of memory are available

Symbol search path is: srv*
Executable search path is:
Windows 10 Version 17134 MP (4 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
17134.1.x86fre.rs4_release.180410-1804
Machine Name:
Debug session time: Mon Jun  3 20:31:43.000 2019 (UTC + 0:00)
System Uptime: not available
Process Uptime: 0 days 1:36:27.000
................................................................
................................................................
................................................................
................................................................
.............
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(30a0c.36ab0): Access violation - code c0000005 (first/second chance not available)
eax=00000000 ebx=3aa61008 ecx=09e31af0 edx=00b02000 esi=000002cc edi=3aa60ff8
eip=7792b0ec esp=00cac854 ebp=00cac860 iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00200202
ntdll!NtGetContextThread+0xc:
7792b0ec c20800          ret     8
0:000> !analyze -v
*******************************************************************************
*                                                                             *
*                        Exception Analysis                                   *
*                                                                             *
*******************************************************************************

*** ERROR: Symbol file could not be found.  Defaulted to export symbols for xuipc.dll -
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for api.dll -
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for ui.dll -
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for gameoverlayrenderer.dll -
*** ERROR: Module load completed but symbols could not be loaded for fsx.exe
*** ERROR: Module load completed but symbols could not be loaded for demo.dll
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for nvd3dum.dll -
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for bglmanx.dll -
*** WARNING: Unable to verify checksum for RAASAUDIO32.DLL
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for RAASAUDIO32.DLL -
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for RAASPRO.dll -
*** WARNING: Unable to verify checksum for FSUIPC4.DLL
*** ERROR: Symbol file could not be found.  Defaulted to export symbols for FSUIPC4.DLL -
*** ERROR: Module load completed but symbols could not be loaded for symmap.dll
GetUrlPageData2 (WinHttp) failed: 12007.

DUMP_CLASS: 2

DUMP_QUALIFIER: 400

CONTEXT:  (.ecxr)
eax=09e146a0 ebx=00007576 ecx=09e31af0 edx=00b02000 esi=53563a50 edi=0000800a
eip=5355dd8d esp=00caf45c ebp=00caf46c iopl=0         nv up ei pl nz na pe nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00210206
uiautomationcore!EventMap::AddEntry+0x2e:
5355dd8d ff5108          call    dword ptr [ecx+8]    ds:002b:09e31af8=????????
Resetting default scope

FAULTING_IP:
uiautomationcore!EventMap::AddEntry+2e
5355dd8d ff5108          call    dword ptr [ecx+8]

EXCEPTION_RECORD:  (.exr -1)
ExceptionAddress: 5355dd8d (uiautomationcore!EventMap::AddEntry+0x0000002e)
  ExceptionCode: c0000005 (Access violation)
 ExceptionFlags: 00000000
NumberParameters: 2
  Parameter[0]: 00000000
  Parameter[1]: 09e31af8
Attempt to read from address 09e31af8

PROCESS_NAME:  fsx.exe

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.

EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at 0x%p referenced memory at 0x%p. The memory could not be %s.

EXCEPTION_CODE_STR:  c0000005

EXCEPTION_PARAMETER1:  00000000

EXCEPTION_PARAMETER2:  09e31af8

FOLLOWUP_IP:
uiautomationcore!EventMap::AddEntry+2e
5355dd8d ff5108          call    dword ptr [ecx+8]

READ_ADDRESS:  09e31af8

WATSON_BKT_PROCSTAMP:  559f9a9a

WATSON_BKT_PROCVER:  10.0.62615.0

PROCESS_VER_PRODUCT:  Microsoft® Flight Simulator X

WATSON_BKT_MODULE:  uiautomationcore.dll

WATSON_BKT_MODSTAMP:  45398e5f

WATSON_BKT_MODOFFSET:  1dd8d

WATSON_BKT_MODVER:  6.0.5840.16386

MODULE_VER_PRODUCT:  Microsoft® Windows® Operating System

BUILD_VERSION_STRING:  10.0.17134.111 (WinBuild.160101.0800)

MODLIST_WITH_TSCHKSUM_HASH:  1f8772be5080dc18111df68f6e8f830a2dd48612

MODLIST_SHA1_HASH:  22b907f17132078f079b3c90ea3008c8b46867e5

COMMENT:  Minidump: E:\SteamLibrary\steamapps\common\FSX\fsx.exe


DUMP_FLAGS:  0

DUMP_TYPE:  2

ANALYSIS_SESSION_HOST:  OH-MEH-GERD

ANALYSIS_SESSION_TIME:  06-03-2019 20:45:08.0717

ANALYSIS_VERSION: 10.0.16299.15 x86fre

THREAD_ATTRIBUTES:
PROBLEM_CLASSES:

   ID:     [0n301]
   Type:   [@ACCESS_VIOLATION]
   Class:  Addendum
   Scope:  BUCKET_ID
   Name:   Omit
   Data:   Omit
   PID:    [Unspecified]
   TID:    [0x36ab0]
   Frame:  [0] : uiautomationcore!EventMap::AddEntry

   ID:     [0n273]
   Type:   [INVALID_POINTER_READ]
   Class:  Primary
   Scope:  DEFAULT_BUCKET_ID (Failure Bucket ID prefix)
           BUCKET_ID
   Name:   Add
   Data:   Omit
   PID:    [Unspecified]
   TID:    [0x36ab0]
   Frame:  [0] : uiautomationcore!EventMap::AddEntry

   ID:     [0n102]
   Type:   [IN_CALL]
   Class:  Addendum
   Scope:  DEFAULT_BUCKET_ID (Failure Bucket ID prefix)
           BUCKET_ID
   Name:   Add
   Data:   Omit
   PID:    [0x30a0c]
   TID:    [0x36ab0]
   Frame:  [0] : uiautomationcore!EventMap::AddEntry

BUGCHECK_STR:  APPLICATION_FAULT_INVALID_POINTER_READ_IN_CALL

DEFAULT_BUCKET_ID:  INVALID_POINTER_READ_IN_CALL

PRIMARY_PROBLEM_CLASS:  APPLICATION_FAULT

LAST_CONTROL_TRANSFER:  from 5355e0b2 to 5355dd8d

STACK_TEXT:  
00caf46c 5355e0b2 00051452 09f5cb08 00caf510 uiautomationcore!EventMap::AddEntry+0x2e
00caf484 53547977 09f5cb08 00007576 00000003 uiautomationcore!MsaaBridge::RaiseAutomationPropertyChangedEvent+0x7c
00caf4f0 0044292c 09f5cb08 00007576 00000003 uiautomationcore!UiaRaiseAutomationPropertyChangedEvent+0x90
WARNING: Stack unwind information not available. Following frames may be wrong.
00caf520 00442ad0 09f5cb08 00007576 00000003 xuipc!XuiShowMessageBox+0xbac
00caf558 004270c6 000804e6 00000004 00000003 xuipc!XuiShowMessageBox+0xd50
00caf638 0042adcc 000804e6 00040892 00000000 xuipc!XuiMenuPush+0x376
00caf710 0041dfcf 00caf758 00000000 4fbe7b80 xuipc!XuiDynamicMenuInvalidate+0xc4c
00caf724 00411a12 000804e6 00caf758 09e244c0 xuipc!XuiReturnAutomationProvider+0xb36f
00caf740 00429c5a 000804e6 00caf758 00000000 xuipc!XuiSendMessage+0xc2
00caf76c 00433c64 000804e6 00000000 00000000 xuipc!XuiDynamicMenuSetItemData+0x8aa
00caf784 0043414a 000804e6 00caf844 0000002b xuipc!XuiCreatePen+0x5ff4
00caf7a8 00433f9e 000804e7 00caf830 09e83ae8 xuipc!XuiCreatePen+0x64da
00caf7bc 0041c5df 00caf830 00000000 09e83ae8 xuipc!XuiCreatePen+0x632e
00caf7d0 00411a12 000804e7 00caf830 09e244c0 xuipc!XuiReturnAutomationProvider+0x997f
00caf7ec 00411ae3 000804e6 00caf830 00caf830 xuipc!XuiSendMessage+0xc2
00caf804 004218e7 000804e6 00caf830 07841f08 xuipc!XuiBubbleMessage+0x33
00caf858 77ce9b16 00caf878 00010000 00000201 xuipc!XuiProcessMouse+0x157
00caf8dc 20c0cb16 07841f08 00051452 00000201 api!Ordinal157+0x1426
00caf8fc 7572bf1b 00051452 00000201 00000001 ui!SimXUIWindow_SynthesizeMouseMoveEvent+0x146
00caf928 757283ea 20c0cad0 00051452 00000201 user32!_InternalCallWinProc+0x2b
00cafa10 75727c9e 20c0cad0 00000000 00000201 user32!UserCallWinProcCheckWow+0x3aa
00cafa8c 7571cdd0 00cafaa4 50272e80 00d9bbf0 user32!DispatchMessageWorker+0x20e
00cafa94 50272e80 00d9bbf0 00d9bbf0 00cafad8 user32!DispatchMessageA+0x10
00cafaa4 77ccfd28 00d9bbf0 00743410 00743410 gameoverlayrenderer!OverlayHookD3D3+0x1d250
00cafad8 77cf8c21 00743410 00743410 ffffffff api!Ordinal17+0x2bf8
00cafb04 77ccf8b7 00cafbb8 00742757 00742730 api!Ordinal222+0xc261
00cafb0c 00742757 00742730 00743410 5039cd96 api!Ordinal17+0x2787
00cafbb8 745c8484 00aff000 745c8460 d8c405f2 fsx+0x2757
00cafbcc 7792302c 00aff000 db3fff11 00000000 kernel32!BaseThreadInitThunk+0x24
00cafc14 77922ffa ffffffff 7793ec42 00000000 ntdll!__RtlUserThreadStart+0x2f
00cafc24 00000000 0074189c 00aff000 00000000 ntdll!_RtlUserThreadStart+0x1b


THREAD_SHA1_HASH_MOD_FUNC:  c82a576a701971184e606dcfd8bc62a4b9f0971d

THREAD_SHA1_HASH_MOD_FUNC_OFFSET:  a2ed45f10be494668dd5f695d022183423b7676d

THREAD_SHA1_HASH_MOD:  5725c552f1b45c6cd2e5a1ef484dde2f84cc8cbf

FAULT_INSTR_CODE:  8b0851ff

SYMBOL_STACK_INDEX:  0

SYMBOL_NAME:  uiautomationcore!EventMap::AddEntry+2e

FOLLOWUP_NAME:  MachineOwner

MODULE_NAME: uiautomationcore

IMAGE_NAME:  uiautomationcore.dll

DEBUG_FLR_IMAGE_TIMESTAMP:  45398e5f

STACK_COMMAND:  ~0s ; .ecxr ; kb

FAILURE_BUCKET_ID:  INVALID_POINTER_READ_IN_CALL_c0000005_uiautomationcore.dll!EventMap::AddEntry

BUCKET_ID:  APPLICATION_FAULT_INVALID_POINTER_READ_IN_CALL_uiautomationcore!EventMap::AddEntry+2e

FAILURE_EXCEPTION_CODE:  c0000005

FAILURE_IMAGE_NAME:  uiautomationcore.dll

BUCKET_ID_IMAGE_STR:  uiautomationcore.dll

FAILURE_MODULE_NAME:  uiautomationcore

BUCKET_ID_MODULE_STR:  uiautomationcore

FAILURE_FUNCTION_NAME:  EventMap::AddEntry

BUCKET_ID_FUNCTION_STR:  EventMap::AddEntry

BUCKET_ID_OFFSET:  2e

BUCKET_ID_MODTIMEDATESTAMP:  45398e5f

BUCKET_ID_MODCHECKSUM:  288eb

BUCKET_ID_MODVER_STR:  6.0.5840.16386

BUCKET_ID_PREFIX_STR:  APPLICATION_FAULT_INVALID_POINTER_READ_IN_CALL_

FAILURE_PROBLEM_CLASS:  APPLICATION_FAULT

FAILURE_SYMBOL_NAME:  uiautomationcore.dll!EventMap::AddEntry

WATSON_STAGEONE_URL:  http://watson.microsoft.com/StageOne/fsx.exe/10.0.62615.0/559f9a9a/uiautomationcore.dll/6.0.5840.16386/45398e5f/c0000005/0001dd8d.htm?Retriage=1

TARGET_TIME:  2019-06-03T20:31:43.000Z

OSBUILD:  17134

OSSERVICEPACK:  1

SERVICEPACK_NUMBER: 0

OS_REVISION: 0

SUITE_MASK:  256

PRODUCT_TYPE:  1

OSPLATFORM_TYPE:  x86

OSNAME:  Windows 10

OSEDITION:  Windows 10 WinNt SingleUserTS

OS_LOCALE:  

USER_LCID:  0

OSBUILD_TIMESTAMP:  unknown_date

BUILDDATESTAMP_STR:  160101.0800

BUILDLAB_STR:  WinBuild

BUILDOSVER_STR:  10.0.17134.111

ANALYSIS_SESSION_ELAPSED_TIME:  a463

ANALYSIS_SOURCE:  UM

FAILURE_ID_HASH_STRING:  um:invalid_pointer_read_in_call_c0000005_uiautomationcore.dll!eventmap::addentry

FAILURE_ID_HASH:  {b11bce85-9e80-5fe0-26c0-ab342f155ca5}

Followup:     MachineOwner
---------



RE: random crashes on menu interacte - Joeflyer - 04-06-2019

Welcome back Sam! What happened to the uiautomationcore.dll that comes with -SE? I thought -SE took care of the menu access crashes.


RE: random crashes on menu interacte - SamTDS - 04-06-2019

(04-06-2019, 01:47 PM)Joeflyer Wrote: Welcome back Sam! What happened to the uiautomationcore.dll that comes with -SE? I thought -SE took care of the menu access crashes.

no idea, it was getting the crashes more often before i did the old fashioned grab the 32 bit vista copy fix.


RE: random crashes on menu interacte - Joeflyer - 04-06-2019

(04-06-2019, 01:57 PM)SamTDS Wrote:
(04-06-2019, 01:47 PM)Joeflyer Wrote: Welcome back Sam! What happened to the uiautomationcore.dll that comes with -SE? I thought -SE took care of the menu access crashes.

no idea, it was getting the crashes more often before i did the old fashioned grab the 32 bit vista copy fix.

Is this the one you are speaking of or is this one different?

http://www.search-dll.com/dll-files/download/uiautomationcore.dll.html


RE: random crashes on menu interacte - SamTDS - 04-06-2019

I belive so, checking google history it looks like it is