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Dan - how does fspassengers know about turbulence? - Printable Version

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Dan - how does fspassengers know about turbulence? - Andedrunkard - 22-05-2006

just a question really because i have got a master plan.

I wanted to buy a "buttkicker" (do a google search if you want to take a look), this fits to a standard office chair and uses the sounds created from
FS to rubble your seat. Thats great but what i wanted to do was to created some method in which the turbulence in FS could be converted into extra
powerful jolts in the seat to feel as though i was travelling through turbulence. I know that your fantastic program has the passengers recognise the
turbulence that occurs whilst flying and my question is how it knows and do you think that it is technically possible to convert this into a signal
that could be picked up by buttkicker?

i look forward to your comments. hope your are ok. Cool

Ande




Re: Dan - how does fspassengers know about turbulence? - DanSteph - 22-05-2006

Well this value is not available usually, so commonly you would not be able
to do this in a third party add-on.

Hope this answer ? Wink

Dan




Re: Dan - how does fspassengers know about turbulence? - poden - 23-05-2006

Presumably you detect turbulence using FSUIPC?


Re: Dan - how does fspassengers know about turbulence? - DanSteph - 23-05-2006

No access to Fsuipc at all in FsP (it's not required at all)
I detect it by my hown functions ...

Dan




Re: Dan - how does fspassengers know about turbulence? - Andedrunkard - 23-05-2006

Really? wow - how did you manage to do this is it something that you would be willing to share? do you have any contacts that could help me in my
'master plan'?
btw thanks for the response i know you are busy.

ande


Re: Dan - how does fspassengers know about turbulence? - Air France - 23-05-2006

Dan is just a REALLY smart guy thats all!!!!!!!!!!!!




Re: Dan - how does fspassengers know about turbulence? - DanSteph - 23-05-2006

Quote:Andedrunkard wrote:
Really? wow - how did you manage to do this is it something that you would be willing to share? do you have any contacts that could help
me in my 'master plan'? btw thanks for the response i know you are busy.
ande

It would not be very usefull as #adress will probably change in FsX
and you need the whole program behind to access them.

about such value about three month of FsP programming time was
dedicated to find them... It require a bit of knowledge.

Dan




Re: Dan - how does fspassengers know about turbulence? - Andedrunkard - 24-05-2006

dahm - well thats put my idea into the fire. Maybe one day somebody will look at marketing such a product that i was trying to create.

Thanks for your response though Dan. Thanks for your time. Top

Ande