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[Closed] FsPassengers for FSX official note and Blog ! - Printable Version

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Swiss Air 111 - rojasjorge98 - 11-11-2008

I believe that swiss air 111's fire was caused by some wires where the pilot's were unable to see them, instead the saw and smelled
smoke comming from the air conditioner, which is kind of common for an airliner but it was too strong. Then the wires ignited taking out
one system at a time. They realized it was a serious problem because the smoke got to the autopilot and caused it to shut off. Then the
cockpit just opened in flames.
This is the reason they are not using that insulation they were using in swiss air.
A terribly tragedy.
Hunappy




Re: FsPassengers for FSX official note and Blog ! - rojasjorge98 - 13-11-2008

Hi Dan,
Are there any updates yet?
JUST EXCITED CUZ MY REPORT CARD, AND FSPX.

JORGE ROJAS

HORTICULTURE: A
SCIENCE: A
PHYSICAL ED.: A
ENGLISH: B (BY A .8%)
HISTORY: A
MATH: A
Smile


Re: FsPassengers for FSX official note and Blog ! - DanSteph - 13-11-2008

Appart fixing stuff and adding some things here and there no news.
It's time for small fixe now...

Dan




Re: FsPassengers for FSX official note and Blog ! - rojasjorge98 - 14-11-2008

Ok, Great, Happy there is progress.
Jorge Rojas


Re: FsPassengers for FSX official note and Blog ! - DanSteph - 14-11-2008

NEWS:

Well, in fact there is some news... Smile

in"in flight report" now a link allow to hide or show aicraft speed limit, and another one bring a climb/descent calculator. (click on link)

[Image: fsxnewinflight.jpg]


First FsPassengers is made to please me Big Grin , and I was always bored to not know when to start my descent
so I added this calculator (work in progress)

[Image: fsxnewinflight1.jpg]

My last flight was right on money using it...

Appart that I'm still searching a graphism designer, it seem all died lately or are busy constructing house, nuclear central or whatewer... ?

Dan



Post Edited ( 11-14-08 02:43 )


Re: FsPassengers for FSX official note and Blog ! - crowebird - 14-11-2008

wow, the features just keep getting better and better! Cannot wait!




Re: FsPassengers for FSX official note and Blog ! - Tony Garcic - 14-11-2008

People please get a grip! Ever since i firs arrive here i have been listening about all new stuff! FsX will have! But who are we kidding all
this new stuff are not so important! Winter is here and there is no FSX with or without new stuff!
Microsofr have already released new data about new Flight Simulator and we still dont have Passanger for X!
If you ask me god dam stop we new addition thats why we have version 1.02 1.2. 1.00003 and so on....

As many new stuff that means more new breakdowns and restarts! Please no more new feauters!


Re: FsPassengers for FSX official note and Blog ! - relichd - 14-11-2008

I totally agree, Tony. It takes too long now. First it was announced to be released late spring/early summer, then September (?) and now before xmas.
It is a month to go and I sincerely hope it is the last one...

You see, I don't want to be disgraceful. Dan is doing amazing and huuuuge job and I really love FsP Smile But maybe it would be just enough to release
the same-functionality-software but ready for FSX. I understand that due to different internal architecture of FSX there's a lot to re-work from
scratch. If it would be possible I would pronounce Dan as God for being able to cope with all the messy stuff from MS lol

But... please... Dan... get it done.... I just can't wait any longer lol



Post Edited ( 11-14-08 12:12 )


Re: FsPassengers for FSX official note and Blog ! - DanSteph - 14-11-2008

You are totally right, I'll fixe things, add payload model, make doc, earn peoples to make new voice pack and release the damn stuff as soon as possible.

Dan



Post Edited ( 11-14-08 14:37 )


Re: FsPassengers for FSX official note and Blog ! - DBE - 15-11-2008

"Damn" good idea!

You guys crack me up! lol




Re: FsPassengers for FSX official note and Blog ! - SkyAirWorld - 15-11-2008

lol!


Re: FsPassengers for FSX official note and Blog ! - rojasjorge98 - 15-11-2008

Wow Dan, the calculator is really good, like the feature in which it adds the current altitude. For the graphist, photoshop thing, how much money will
be paid. My sister is a Graphic Designer, will ask her.
Thanks,
Jorge Rojas


Re: FsPassengers for FSX official note and Blog ! - rojasjorge98 - 15-11-2008

Quote:relichd wrote:
I totally agree, Tony. It takes too long now. First it was announced to be released late spring/early summer, then September (?) and now before xmas.
It is a month to go and I sincerely hope it is the last one...

You see, I don't want to be disgraceful. Dan is doing amazing and huuuuge job and I really love FsP Smile But maybe it would be just enough to release
the same-functionality-software but ready for FSX. I understand that due to different internal architecture of FSX there's a lot to re-work from
scratch. If it would be possible I would pronounce Dan as God for being able to cope with all the messy stuff from MS lol

But... please... Dan... get it done.... I just can't wait any longer lol

I agree also with you partly, Dan is one man, a single person, not Microsoft Game Studios, many people.


Re: FsPassengers for FSX official note and Blog ! - SkyAirWorld - 15-11-2008

Goes to show, if One person takes their time to make a product...

He still does a better job then a whole team....

(bug wise etc)


Re: FsPassengers for FSX official note and Blog ! - rojasjorge98 - 16-11-2008

Quote:SkyAirWorld wrote:
Goes to show, if One person takes their time to make a product...

He still does a better job then a whole team....

(bug wise etc)

Yeah, and it is better than betas from Microsoft Game studios because, FSP beta has much much less beta people than MIcrosoft, and
FSP beta people are commited to the product not like microsoft.
If FSP takes time I am ok with it, that is better than doing it quickly and getting it all messed up, then you do not have a pleasant
experience. You will have to download the program every single time you want to get the latest update, which could be every week.
Just wondering, arround how many people are currently in the Beta?
Hope there is progress.
Jorge Rojas